UI/UX Writing

Error messages | Ghost text (Shepherd) | Ghost text (Utrip) | Microcopy | Tooltips

 

Error Messages

Shepherd

problem

Error messages need tell users two things:

  1. What’s wrong

  2. How to fix it

For the hundreds of error messages in our system, almost all did only step one—and some barely made it that far.

 

solution

I created different error messages that informed the user of the issue and next steps to resolve it.

For the most part, these were pretty straightforward—but when there’s a fetch error in vet software, I had to throw dog emoji in. 🐶

 

Result

More clear expectations and information for users.

 

Who I worked with

Product owner and devs

 

What I’d change

I’d have liked to have done a bit of a deeper dive with some of the more obscure errors so I could give users even more explicit instructions on how to resolve issues.

 
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Ghost text

Shepherd

problem

For the most part, our ghost text matched the section titles and/or provided no education to users.

 

Solution

Provide users with information about specific fields, as well as best practice and functionality information within the ghost text across the app.

 

Result

A more informative, delightful, and robust user experience without tooltips or much visual weight/cognitive burden.

 

Who I worked with

Product manager, developers, account managers/customer success

 

What I’d change

Advocating for this sooner. Ghost text, empty states, etc. are such good ways to educate users.

 
 
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Ghost Text

Utrip

problem

We needed to set clear expectations for users who wanted to share a personalized trip with someone.

 

solution

An informative, mildly witty way to set expectations—as well as encourage users to share their trip.

 

Result

A more clear—and slightly entertaining—trip sharing experience.

 

Who I worked with

Design team

 

What I’d change

  • Remove “Share Trip Via” from “Share Trip Via Email”

  • Nix the “My” in the name/email fields under “My Info”

  • Update the second section to be “Recipient Info”

  • Add more spacing between sections

  • Change the button text to “Share” to be consistent with “Share This Trip”

 
 
Share UX.png
 
 

Microcopy

Utrip

problem

After migrating databases, Utrip existed in two places at once. This posed several problems to users. First: What if the place they wanted to research didn’t appear? Second: what they had trips they couldn’t find?

 

solution

A bit of text informing users about the changes when they signed in.

 

Result

A pithy login modal that informed users of the situation.

 

Who I worked with

The design team

 

What I’d change

It’s a little too casual for something that could likely be stressful for a user. I’d nix the first sentence and “we get it” and then let users know their trips were still saved on Utrip Classic.

I’d also change “Create Free Account” to “Make A Free Account.”

 
 
 
 

Tooltips

Shepherd

 

Problem

There was a lot of functionality built into the app that wasn’t immediately apparent to users.

 

Solution

I created tooltips that would appear on the training site and provide additional information for specific fields.

 

Result

More information to users who wanted it and fewer steps in interactive product tours.

 

Who I worked with

Account managers, product owners, and developers

 

What I’d change

These were a temporary solution; it would have been better for me to make these permanent and updated other designs earlier.

 
 
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